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The first philosophical video game, and maybe the last one 😉

CONCEPT: The Allegory of the Cave (Part 1) - Plato

Platone

In the first part of the Allegory of the Cave, Plato tells of men imprisoned since birth, with their gaze fixed on the wall of a cave.

Behind them is a wall, beyond which other people move wooden and stone figures. A fire projects the shadows of these figures onto the cave wall.

For the prisoners, the shadows are reality itself.

The game is related to this part of the story.

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DEBRIEFING First Vdeogame

In the game, you couldn’t really play. You only observed a match projected onto your screen: a shadow of reality.

The paddles and the ball were altered compared to the classic game, and you had no control.

You too have been watching the "wall of the cave".

The Allegory of the Cave (Part 2) - Plato

In the second part of the allegory, a prisoner manages to free himself from the chains.

At first, he is blinded by the light and feels pain, but slowly he adapts and recognizes the real objects.

Now he understands that the shadows were not reality. Upon returning to the cave to tell the others, he is mocked and disbelieved.

In the previous game, you tried to play with the shadows of reality. Now you will play with the reality that generated those shadows.

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DEBRIEFING Second videogame

In the previous game, you played with shadows, now you play with the reality that created those shadows.

But are you sure that’s the case?